Goblin Layer 0.51 Release!


Randomly stumbled over this? Here's the tldr: Goblin Layer is an nsfw parody Adventure with a large cast of characters, humor, animations and more!

Update 0.51 contains a lot! of fixes and improvements.

Goblin Layer 0.51 New Me, Newer Year - Edition

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🐞 Art - Cultured🐞
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Bath Girl's 'jiggle' animation will play after Watertown as well. Previously it reverted back to the still image scene from earlier in the game.

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🐞 Art - General🐞
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Priestess 'protection' sprite art updated. Visible e.g. during CH2/Goblina

Weapons&Armor shop: new sprite art/tiles (might need some more fixes later lol)

New sleeping sprites for Anvil and Barrel

A better (looking) reward chest in Grindr.

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🐞 Game🐞
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Edited a few Lootlists, you'll find useful combat items a bit more often

Small edit to Anvil's intro scene in the city.

Small edit to dialogue before taking the cart to the goblin cheese factory.

Small edits to dialogue here and there.

Added Light effects to OCSA Office

Small dialogue tweak if you lose to Amazon in hubtown (she leaves after ch2)

Updated some item descriptions & effects.

Added some lights to the Goblins in Grindr, so it's easier to find them

Door opening anim added to Grindr entry and exit

Changed combat transistion effect to fade in, instead of the previous epilepsy-inducing white screen flash

Random greeting lines to guards in the big city. No arrow in the knee jokes though, I promise.

Improved inventory of shady night-merchant in Capital City

Catgirl cocine restores 75tp instead of 50.

Anvil walks away faster after the goblin cave scene during potion quest

Added shadows to events which was missing them

An extra reward for clearing Ceremonial Circle

Opened a path from Northtown to Coastal Cave on the world map

During the summer special, the townspeople will walk up to the pole faster

Better lights for the summer special forest

Cursor will change to a hand on more interactable events than before

Labeled a few things

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🐞 Bugfixes🐞
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I have playtested the whole game, every main quest, every sidequest, every whatever quest. This does not mean there's any more bugs, but it should be slightly less buggy than your average AAA-game on release day. If you're still on an old save, there might be some leftover issues.

Tileset/passibility fixes (literally all maps, everywhere)
Visual touch ups/fixes (not literally all maps, but many)

Fixed Grandma's dialogue tree, like the way the dialogue works

General Goods & Potions: Fixed cat bugging out if approached from the side

General Goods & Potions: Fixed some inconsistent faces (2d) for GG.

Fixed some doors teleporting you a bit off location

Fixed the loot chest at the end grindr being open already when you arrive

Fixed some flickering bugs with the sleepy sprites for Barrel and Anvil

Fixed a nametag being wrong

Fixed some messed up dialogue (as in the text got cutoff etc, not referring to the content)

Fixed an alleyway which was blocked off in Capital City

Fixed double priestess in Church, after watertown

Fixed Barrel showing up to early after overrun outpost had been cleared.
Fixeded soem tyops

'Fixed' a bug caused by battling a goblin in Norftown, instead of dropping a barrel on him

Fixed invisible block in Northport, e.g. you can't walk to the port during xmas quest. I feel like this is like the third time I fix this.
Fixed invisible block in front of Town Hall Girl

*Will need to do another playtest 'out-of-order' e.g. only doing sidequests after finishing all the main quests, and also go over all the chapter selects etc.

Files

GoblinLayer051Win.zip 2.4 GB
Mar 21, 2024
GoblinLayer051Linux.zip 2.4 GB
Mar 21, 2024
GoblinLayer051Mac.zip 2.5 GB
Mar 21, 2024

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