Goblin Layer 0.57.6 + 1 Released! Many fixes...
Randomly stumbled over this? Goblin Layer is a (nsfw) parody Adventure with a large cast of characters, humor, animations and more! Not to be confused with Goblin Slayer.
Goblin Layer Update 0.57.6 / 0.57.6.1 "Speling bi" -Edition
The title menu will say 0.57.6 but it's actually 0.57.6.1.
( It's a combo update, lots of fixes, and there's new stuff as well)
Scroll down for the changelog!
Also: this time you can grab a Mac/Linux version on my Patreon:
https://www.patreon.com/posts/134121932
RpgmakerMV (the game engine) is quite old by now, and might not work on newer Macs/Linux version.
This is why I'm not putting those versions on the Itch page, I don't want to upload something that "maybe works" on the official page.
Just so you know.
Also II: I sometimes get questions about the password to the cheat/replay room in the inn. It's currently a Patreon reward...
I felt that they deserved a reward... Just so you know.
0.57.6 + 0.57.6.1 Changelog
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Scenes
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- Lockpicking scene with Priestess (Uses new artstyle)
(The new scene can be played before starting chapter 2,4 and 5 if I remember correctly. Talk to Priestess in church.)
- New Year Special scenes are back on the menu. Starts in the Town Hall after you've met Anvil & Barrel.
- Summer Special scenes are back on the menu. Starts in the Town Hall after you've met Anvil & Barrel.
(If you haven't played New Year/Summer Special before, that's basically two new adventures along with new scenes.)
Also, not directly related to the game, but I polished the look of my Itch page, and some parts of the Patreon.
Hope you'll like the changes.
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Gameplay
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New Year Special is now fixed up and playable. Starts in the Town Hall after you've met Anvil & Barrel.
Summer Special is now fixed up and playable. Starts in the Town Hall after you've met Anvil & Barrel.
Improved behaviour/attack patterns of some enemies
Added New Spriteart for some enemies
Revamped some Encounters/Battles
Optimized some renders so they load faster & take less space.
Improved/Polished the lockpicking, both art/mechanics
Added Animations for some skills which previously lacked.
Increased speed of battlelog messages... maybe(?). Did it work? I'm not sure. Maybe its placebo? It does feel a bit faster, but...
Made improvements to the Quest Journal
Re-Balanced some skills
Re-Balanced some Enemies, bandits mainly
Re-Added Chapter select 5
Updated hall of fame
There's an actual end with dialogue (in the town hall) to the Southern Adventure now.
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Bugfixes
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Fixed/Improved the way party members are added/removed from the Party.
The game should now be able to tell if they were just temporarily added (like for Frontier Conquest) OR Properly added (Like for a Main Quest). Currently this system should work for the Frontier Conquest areas. If there's no reports about weird things happening there, I will uss it for other stuff as well.
Fixed some problems with Enemy selection control in battle which made certain attacks not behave as they should
Removed 'check 0 damage' skill, it was a leftover from testing
Fixed the lockpick minigame for chests which got messed up somehow
Fixed a bug where you got stuck if you talked to the cat in Hubtown in a specific spot
Fixed bug which Prevented Gobelyne's scene from triggering and some other Grind related bugs #35
Fixed some bugged collision in Grinder
Fixed a bug that made the Pants ON/OFF during combat not work properly and also not clean things up properly after battle
Fixed invisible Goblina
Fixed faulty item descriptions
Fixed the color of the Name in the name boxes, when the box is dimmed (previously the text was too dark)
Fixed the color of messages in the BattleLog, same as above
Fixed some weird behavior with the Priestess-sitting-in-church render
Fixed typos
Fixed Bar Maiden's free drink dialogue triggering in a really weird place
Fixed Barrel's Rockochet skill, previously if you hovered over multiple enemy targets the damage would get lower and lower...
Fixed the Amazon's main base (Outside) being pitch dark
Fixed the entrance to a cave there as well
Fixed reinforcements showing up too early in the Amazon boss fight
Fixed missing image for the control note
Fixed debug items missing....
Fixed Offspring-related bugs, e.g. scenes not triggering and such
Fixed visual bugs, like with the tileset and such
Fixed boat ride + lava on ground in Ceremonial Circle
Fixed the Sea raider encounters up North, they somehow ended up being broken and other broken/empty encounters
Fixed Goblin Layer not getting his "special" abilities during the Paladin fight
Fixed some problems with the "Pose" skill
Added an Exit to the Final Treasure room during Chapter 6
Fixed Party members not getting removed after Chapter 6
Fixed a Bug which prevented GG's new inventory scene from playing
Barrel/Anvil/Priestess will not be in Town if they're in the party, previously you might have ended up with double Barrel's etc.
Fixed party not being cleared after clearing Overrun Outpost
Removed an endless source of simple boots in Gobapatra's chamber
Fixed a number of pathing/getting stuck type of bugs during the Palace Infiltration
Files
Get Goblin Layer (NSFW)
Goblin Layer (NSFW)
The unhinged story of an adventurer and his Goblin addiction.
More posts
- August Development Status Post7 days ago
- Bugfix (small but important!)8 days ago
- In light of recent events!15 days ago
- July Status Post22 days ago
- Goblin Layer 0.57.5 Released! Many changes...24 days ago
- April StatusApr 19, 2025
- Goblin Layer 0.57.3 Released!Apr 18, 2025
- February Status PostFeb 09, 2025
- Goblin Layer 0.57.2 Released!Feb 09, 2025
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